D. A. Terre
Interactive developer | Game designer

Augmented Mirror

A prototype for an augmented reality installation in which viewers can interact with virtual characters and objects that are visible only in the mirror's "reflection".

Built with Unity, Kinect and Kinect for Windows SDK 2.

Client

Date

2016

Credits

  • Programming by D. A. Terre
  • Art and animation by Alon Simon & Hadar Landsberg
  • Produced by Lo-Fi People / Giori Politi

Tags

interactive design, coding, unity, kinect