D. A. Terre
Interaction designer | Experience engineer

Screenshot of the laundry room scene

Clastic Morning

In the decaying port town of Oshrat, Sylvan reflects on his life, his relationship with his wife Ruth and his long-gone ambitions to be an Oil Finder. An adventure-puzzle game about navigating tides and memories.

The scope of the project was concept exploration, and was not continued to full production. Built with Unity.

Client

Independent project

Date

2015 (unreleased)

Credits

Tags

game design, narrative design, coding, unity
Screenshot of the tape recorder scene
Screenshot of the bedroom scene
Screenshot of the beach memory scene
Screenshot of the yard scene