D. A. Terre
Interactive developer | Game designer


Cradle (formerly UnityTwine) is an open-source plugin for Unity that powers the storytelling side of a game. Based on the foundations of Twine, it imports Twine stories, plays them and makes it easy to add custom interactivity via scripting.

The plugin has been used in multiple game titles, including the award-winning, critically-acclaimed narrative exploration game Event[0].

Visit the project on GitHub


Independent production


In development


  • Programming by D. A. Terre


narrative design, plugin, coding, unity, javascript
Screenshot from Event[0] by Ocelot Society
Screenshot from Sonam in the Storm by James Shasha