D. A. Terre
Interaction designer | Experience engineer

iFighter

A user-generated fighting game for events, conferences and parties. A greenscreen is set up, props and costumes laid out on a table. Players choose an outfit, pose for fighting stances and record some battles cries. Within minutes their character appears on the nearby arcade machine where they fight other players to the death.

iFighter was an ongoing project by the Lo-Fi People collective that visited conferences and community centers around Israel on a regular basis.

The game was built in Flash with a custom pipeline for automating players' character imports into the game.

Client

Independent production

Date

2009

Credits

Tags

game design, coding, flash