D. A. Terre
Interaction designer | Experience engineer

Screenshot showing a phone alarm ring

Snoozing

A short narrative game about waking up and drifting away.

The game was created as an open-source project to demonstrate Cradle, a plugin for Unity I created that imports Twine stories.

Play the game

Client

Independent production

Date

2015

Credits

  • Story, art, programming and sound design by D. A. Terre
  • Additional sound design by Giori Politi

Tags

game design, narrative, coding, unity
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